VisualMedia — Mobile
Flexis
 Flexis
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Flexis

Supported devices:

LG: G5400, C1300, C1500, G4020, C1100
Motorola: C380, V300, A830, C650. E375. V330. V400. V500. V505, V525, V535, V547, V550, V551, V552, V600, V620, V690, V80, A760, A835, A920, A925, E398, E680, E680i, V360, V398, V635, V980
Nokia: 6100, 3220, 6610i, 3660, 6230i, 6170, N90, 6670, 6560, 3205, 3410, 3520, 6200, 6225, 6585, 2650, 3100, 3120, 3200, 3300, 3530, 3595, 5100, 5140, 6010, 6021, 6030, 6220, 6610, 6800, 6810, 6820, 6822, 7200, 7210, 7250, 7700, 7710, 3120b, 3300, 3510i, 6310i, 7250i, 8910i, 9210i, 3230, 3650, 6230, 6255, 6260, 6600, 6620, 6630, 6650, 6680, 6681, 7270, 7600, 7610, 8800, 9300, 9500, 3155i, N70, N90, N-Gage
Samsung: SGH-C100, SCH-A670, SGH-C110, SGH-C200, SGH-D418, SGH-E316, SGH-E600, SGH-E610, SGH-E618, SGH-E710, SGH-E810, SGH-P400, SGH-P518, SGH-P730, SGH-X200, SGH-X427, SGH-X450, SGH-X480, SGH-X610, SCH-A600, SGH-E330, SGH-E338, SGH-X100, SGH-X108, SGH-X460, SGH-X600, SGH-X608, SGH-D307, SGH-D800, SGH-E108, SGH-E530, SGH-E530C, SGH-E630, SGH-E638, SGH-E708, SGH-E720, SGH-E800, SGH-E808, SGH-D500, SGH-D600, SGH-E350, SGH-X700, SGH-X800
Siemens: CX75, M65, S65, C60, CF62, MC60, CFX65, M50, M55 M56, MT50, SL55, C65, C65i, CL75, CV65, S55, S57, S55i, ST60, C75, CX65, CX65i, CX70, M75, S75, SK65, SL65, SL75, SX1
SonyEricsson: T610, T616, T618, T628, T630, K700i, K750i, Z600, J300i, K300i, K500i, K600i, K700c, K750c, P800, P802, P900, P908, P910a, P910c, P910i, S700i, V800, W550i, W800, W800c, W800i, W900i, Z1010, Z520i, Z800

 
Description:

The New sensations in well familiar! You played in plays of the similar sort over and over again, but you have not seen nothing like this. The Cubes, looking like small piece of candy, bouncily and springy fall; as soon as three cubes of the same color unite, they begin to blink and disappear, and player gets the points.

The neat bright varicolored cubes possess not only pleasing form with smooth corners, but also (attention!) own weight and bounce. They are united in simple figures and under the action of its weight fall down within playing field. Hitting bottom, they springy strike, jump, giving pleasure by smoothness of the motion, unusual track record, expressive physics and simply its type. When one figure stops at the bottom of the field, another begins its smooth going down. Facing, they push each other away, changing positions. The figures accumulate, push one another, forming rows straight and not. When three cubes coincide on color, they disappear. For each vanished cube the player gets points. The player can control the figure, directing it to the left or to the right and up- and downwards so that maximum number of cubes of the same color to stand close and disappear.

The game has different levels: there are only three color of the cubes on the first level, hereafter amount of colors increases and the additional obstacles appear, for instance: at the beginning of each level some part of the field is already filled or figures fall down and disturb. The active figure, which player can control, is shown by the bright asterisks. Effects (twinkling asterisks in menu, sliding out menu) may be switched off by the player. There is a special point in Menu - Effects. Also the music can be switched on/off. The Interface of the play is simple, clear and nice-looking.

The play is simple and fascinating, beautiful and dynamic. The process of building straight lines drags the player into, causing joy and aesthetic pleasure.

Controls:
4 - left; 6 - right; 8 - down; 2 - up.

S60 Platform:
 


S40 Platform:
 


S30 Platform:
 


The technical features of the game:
Java (J2ME): MIDP-1.0 (2.0), CLDC-1.0.

© 2006 VisualMedia.
 
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